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It's Nice To Have A Game That Sells A Million Copies.
-John Carmack
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It's Nice To Have A
John Carmack
It's Nice To Have A Game That Sells A Million Copies.
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Games
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The Idea That I Can Be Presented With A Problem, Set Out To Logically Solve It With The Tools At Hand, And Wind Up With A Program That Could Not Be Legally Used Because Someone Else Followed The Same Logical Steps Some Years Ago And Filed For A Patent On It Is Horrifying.
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The Important Point Is That The Cost Of Adding A Feature Isn't Just The Time It Takes To Code It. The Cost Also Includes The Addition Of An Obstacle To Future Expansion. Sure, Any Given Feature List Can Be Implemented, Given Enough Coding Time. But In Addition To Coming Out Late, You Will Usually Wind Up With A Codebase That Is So Fragile That New Ideas That Should Be Dead-simple Wind Up Taking Longer And Longer To Work Into The Tangled Existing Web. The Trick Is To Pick The Features That Don't Fight Each Other.
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The Cost Of Adding A Feature Isn't Just The Time It Takes To Code It. The Cost Also Includes The Addition Of An Obstacle To Future Expansion. ... The Trick Is To Pick The Features That Don't Fight Each Other.
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Low-level Programming Is Good For The Programmer's Soul.
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Sometimes, The Elegant Implementation Is Just A Function. Not A Method. Not A Class. Not A Framework. Just A Function.
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